The BTEC Art and Design Level 3 course at Keighley College offer a dynamic and hands-on approach to developing your creative skills. From drawing and painting to graphic design and photography, you’ll explore a variety of art forms while building a strong portfolio that will set you up for further study or a career in the creative industries.
The Level 3 course provides a deeper exploration into your chosen specialism, preparing you for higher education or professional practice.
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Overview
Designed for more advanced learners, the Level 3 BTEC in Art and Design focuses on developing specialist skills and understanding within a range of creative fields, including Fine Art, Graphic Design, Photography, 3D Design, and Digital Media. The course is project-based, with an emphasis on creating a personal, high-quality portfolio, and understanding the professional art and design industry.
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Who is this course for?
Students who have a strong interest in art and design and wish to specialise in a particular field such as Fine Art, Photography, Graphic Design, or 3D Design.
Those aiming to progress to university or a career in the creative industries, such as design, media, advertising, or illustration.
Learners who wish to develop advanced technical skills, critical thinking, and professional art practice.
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Entry Requirements
GCSEs in English and Maths (Grade 4 or above).
GCSE Art or Design (Grade 4 or above) or a relevant Level 2 qualification with a strong portfolio.
A keen interest in further developing your artistic and technical skills, with a desire to specialise in a particular area of art and design.
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Assessment Types
Coursework Projects: Practical assignments and design projects where you create artwork based on specific briefs. Researching and analysing art history, contexts, and theoretical perspectives.
Portfolio Reviews: Continuous assessment of your portfolio, reflecting your creative development and final outcomes. Final Major Project: A self-directed, independent project that demonstrates your personal style and technical skills.
Presentations: To showcase your work to peers, tutors, and industry professionals.
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Units/Modules
- Unit 1: Visual Recording and Communication
- Focuses on developing drawing, sketching, and observational skills. Students will learn to communicate ideas visually using a range of materials and techniques.
- Unit 2: Materials, Techniques, and Processes
- Introduction to various materials (e.g., paints, pastels, photography, digital media) and techniques, exploring how to apply them in art and design.
- Unit 3: Introduction to Professional Practice
- Develops an understanding of professional practice in the creative industries, exploring what it means to be an artist or designer and how to manage a creative career.
- Unit 4: Creative Project
- A major project where students create a final piece or series of works that demonstrates the skills and knowledge developed during the course. This culminates in a final exhibition or presentation.
- Unit 5: Exploring Art and Design Contexts
- Introduces the concept of art and design history, exploring how different contexts (historical, cultural, social) have influenced art and design practices.
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Benefits/Skills
- Develop practical skills in a wide range of art forms, including painting, drawing, photography, digital design, and 3D work.
- Create a professional portfolio that demonstrates your abilities and creativity to potential universities or employers.
- Hands-on learning using industry-standard software and materials, including Adobe Creative Suite for graphic design, photography, and digital art.
- Collaboration and critique through peer feedback and group projects, improving your teamwork and communication skills.
- Exposure to the creative industry through guest lectures, live briefs, and visits to galleries, enhancing your understanding of professional practice.
- Prepare for a career in the arts with the skills, portfolio, and experience required for progression to higher education or employment in creative fields.
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Careers/Progression
Start a career as a professional artist, graphic designer, photographer, or in other creative roles.
Freelance work or starting your own creative business.
Roles in advertising, media, film, or publishing.
Jobs in this sector
Live data from the DoE's LMI API-
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