Level 3 Art and Design Practice

The BTEC Art and Design Level 3 course at Keighley College offer a dynamic and hands-on approach to developing your creative skills. From drawing and painting to graphic design and photography, you’ll explore a variety of art forms while building a strong portfolio that will set you up for further study or a career in the creative industries.

The Level 3 course provides a deeper exploration into your chosen specialism, preparing you for higher education or professional practice.

  • Overview

    Designed for more advanced learners, the Level 3 BTEC in Art and Design focuses on developing specialist skills and understanding within a range of creative fields, including Fine Art, Graphic Design, Photography, 3D Design, and Digital Media. The course is project-based, with an emphasis on creating a personal, high-quality portfolio, and understanding the professional art and design industry.

  • Who is this course for?

    Students who have a strong interest in art and design and wish to specialise in a particular field such as Fine Art, Photography, Graphic Design, or 3D Design.

    Those aiming to progress to university or a career in the creative industries, such as design, media, advertising, or illustration.

    Learners who wish to develop advanced technical skills, critical thinking, and professional art practice.

  • Entry Requirements

    GCSEs in English and Maths (Grade 4 or above).

    GCSE Art or Design (Grade 4 or above) or a relevant Level 2 qualification with a strong portfolio.

    A keen interest in further developing your artistic and technical skills, with a desire to specialise in a particular area of art and design.

  • Assessment Types

    Coursework Projects: Practical assignments and design projects where you create artwork based on specific briefs. Researching and analysing art history, contexts, and theoretical perspectives.

    Portfolio Reviews: Continuous assessment of your portfolio, reflecting your creative development and final outcomes. Final Major Project: A self-directed, independent project that demonstrates your personal style and technical skills.

    Presentations: To showcase your work to peers, tutors, and industry professionals.

  • Units/Modules

    • Unit 1: Visual Recording and Communication
      • Focuses on developing drawing, sketching, and observational skills. Students will learn to communicate ideas visually using a range of materials and techniques.
    • Unit 2: Materials, Techniques, and Processes
      • Introduction to various materials (e.g., paints, pastels, photography, digital media) and techniques, exploring how to apply them in art and design.
    • Unit 3: Introduction to Professional Practice
      • Develops an understanding of professional practice in the creative industries, exploring what it means to be an artist or designer and how to manage a creative career.
    • Unit 4: Creative Project
      • A major project where students create a final piece or series of works that demonstrates the skills and knowledge developed during the course. This culminates in a final exhibition or presentation.
    • Unit 5: Exploring Art and Design Contexts
      • Introduces the concept of art and design history, exploring how different contexts (historical, cultural, social) have influenced art and design practices.
  • Benefits/Skills

    • Develop practical skills in a wide range of art forms, including painting, drawing, photography, digital design, and 3D work.
    • Create a professional portfolio that demonstrates your abilities and creativity to potential universities or employers.
    • Hands-on learning using industry-standard software and materials, including Adobe Creative Suite for graphic design, photography, and digital art.
    • Collaboration and critique through peer feedback and group projects, improving your teamwork and communication skills.
    • Exposure to the creative industry through guest lectures, live briefs, and visits to galleries, enhancing your understanding of professional practice.
    • Prepare for a career in the arts with the skills, portfolio, and experience required for progression to higher education or employment in creative fields.
  • Careers/Progression

    Start a career as a professional artist, graphic designer, photographer, or in other creative roles.

    Freelance work or starting your own creative business.

    Roles in advertising, media, film, or publishing.

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